DO-3D > Chapter VII
On the anaglyph, two pixels
that reconstruct one stereo 3D point have an horizontal
offset (Parallax).
The position of a stereo-reconstructed point
depends on the distance between its left and right pixels.
Stereo points
lying on the physical screen surface have no offset.
Moving the stereo image
relatively to the screen will simply result in changing the distances between
the left and right pixels.
If you do so on an anaglyph you will notice some
rather blurry stripes when looking at the sides with the red-cyan glasses.
This is because the stereoscopic window is not set.
With stereo paper
prints, the window is set by cutting those
stripes.
If a stripe is cut from the left of the left image and another stripe is cut from the right of the right image, the entire stereo image moves backward.
Animated stereoscopic window
Click to open the animation
If a stripe is cut from the
right of the left image and another stripe is cut from the left of the right
image, the entire stereo image moves forward.
A version of that operation is
for a computer anaglyph to roll the red band then cut the ghosting
stripes appearing on the sides.
Notice that, as a consequence, the moved
stereo image will be represented by an anaglyph which will be more narrow
than the original images of the stereo pair.
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