DO-3D > Chapter I
Creating a stereo image means
first creating two flat images, i.e., a stereo pair: one image for the left eye
and one for the right eye.
This is easy to achieve: you render one image
with the observer in the left eye position, apply an horizontal offset to the
observer position and then render the right eye image.
The offset is called
the BASE in the stereoscopy vocabulary and is assumed to
be the same as the inter-ocular distance (About 6.5 cm).
The base has to be
increased or decreased relatively to the scale of the scene to have a
significant stereo effect.
Obviously, you cannot use the inter-ocular
distance to view in stereo a chemical molecule or a galaxy.
A typical
average value for the base is 1/30 of the distance from
the observer to the nearest object of a scene.
Why 1/30? If you stand in front
of a window, which opens to a landscape to the horizon, you will notice that you
cannot see clearly both the horizon AND the window
itself if you stand within two meters away from the window.
When you are two
or more meters away from the window, you can view all the scene comfortably from
the nearest point (The window) to the infinity (The horizon).
This value of
two meters depends on the person but is a statistical value.
The fact is
that 6.5 cm (Inter-ocular distance) is about 1/30 of two meters.
So, if you
take for the base the 1/30 of the distance from the observer to the nearest
object of the scene, you're sure that you will see the full stereo image
comfortably from the first point until the last.
You will also be able to
see it with enough stereo sensation.
When the base is larger than the
average inter-ocular distance, the resulting stereo is called hyper-stereo.
It gives you the sensation of looking at
reduced models, as if you were a giant.
On the other hand, when the base is
smaller than the average inter-ocular distance, the resulting stereo is called
hypo-stereo.
It gives you the sensation of looking
at enlarged models, as if you were a Lilliputian.
An error that needs to be
avoided is making a stereo pair with converging viewing axes.
It appears
natural to use convergence since eyes converge while they are looking at
something, although it is not the right way.
When your eyes converge, the
point at which they converge appears perfectly clear.
The fact is that
everything else appears blurry but you don't notice it because you are used to
it.
However, due to the accomodation reflex, when you look at something
blurry your eyes will naturely adjust to it.
In a stereo image, all the
image has to be clear to be viewed clearly at whatever point you look in the
image. Converging on one point would make the image comfortable for all points
before the converging point. However, this would be difficult for points after
it to fuse.
By converging at the infinity, i.e., keeping viewing axes
parallel, all the image will be easy to fuse.
Things become a little more
complex when you want to see in stereo a stereo pair . . .
To fuse the two
images you've produced in a stereo one, each eye must see only its own image.
Different solutions have been found over the years, mainly a result of the
use of stereo pairs from stereo cameras used during the 50's and 60's.
You
can use a lens stereoscope but you will have to transform your two images onto
slides.
You can also use a mirror stereoscope (If you can find one . . .)
but you will have to print your images.
It's possible to directly use the
screen but that will divide the usuable surface on the screen into two; as you
will have to display the two images side by side.
If you do not have
stereoscope, you could train to "free-view" by crossing
your eyes with the right view on the left and the left view on the right as many
stereo enthusiasts do.
You will need time and patience as it is not totally
obvious.
You can have a try with the stereo pair below : viewed in stereoscopy you'll notice that there is one ring not connected to any of its neighbours.
The best known solution is to
write your own "SoftStereo" code.
Then, use LCD shutter glasses.
The trouble is that this
solution is not adapted for your aim if you just want to make some stereo images
yourself.
You can do this out of curiosity to see what it looks like by
using your own computer and software you are accustomed to.
To do so in a cheap and quick
way is absolutely possible, but, (Of course there is a but) there will be some
restrictions about the kind of images you will be able to convert properly into
stereo.
However, that will give you the opportunity to verify by yourself
the interest to escape "flatland".
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